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Red Steel multiplayer details

Nikki Inderlied
October 11, 2006
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Ubisoft has been kicking ass this year. In fact, they have been kicking so much ass that colossal EA is feeling a little threatened by their presence.

One of the most impressive Ubi titles coming for Wii is Red Steel. Though we are all about those cracked-out rabbids, being a ninja is way cooler. Red Steel is looking to be one of the best Wii titles and we have the details on the multiplayer modes.

Multiplayer is divided into three separate modes aptly named:

  • Deathmatch
  • Team Deathmatch
  • Mission

While Deathmatch and Team Deathmatch are pretty obvious, Mission mode is what has us most intrigued. During Mission mode, your Wiimote will ring like a phone. After answering it like you would a real phone, a voice tells you what you mission is and you must complete it before your rivals.

After receiving your objective, you will play a kind of hot-or-cold game. The Wiimote will beep as you begin the mission and will beep faster as you get closer to your target. Or, if you are far away from your target the beeping will slow down. This seems like it would be annoying, especially if you can't find your target. We still think, and hope, that it will raise tension in the game and make it more exciting.

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