The upcoming Xbox Live title RoboBlitz is a feat for developers Naked Sky. The action-puzzler, available now on PC, runs on Unreal Engine 3, makes extensive use of real physics, and manages to stay under the 50 MB limit for XBLA titles thanks to procedural synthesis.
Our buddies over at Xbox 360 Fanboy interviewed Tian Mu, co-founder and CEO of Naked Sky, to talk about his title. In addition to elating aforementioned developer achievements, Mu talked up the humor and non-linear gameplay. The main focus of the Q&A, however, is the development process behind the game. Release date and price are not discussed, but Mu did mention their ongoing work to add multiplayer to the RoboBlitz, as well as plans for future downloadable content.
Xbox 360 Fanboy also has five RoboBlitz t-shirts to give away, with a new contest each day. Today's contest asks you to leave a comment about something fun you can do with physics and they'll pick a entry at random. For example, quantum mechanics teach us that a boxed feline can be both alive and dead at the same time. Science be praised!
Get (Robo) blitzed with interview, t-shirt contest
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