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Does real world talent translate into Wii Sports talent?


... or, in the case of this blogger, lack thereof? With Nintendo boasting the intuitive, easy motion-sensing control scheme allowing all types of people to game with ease, we wondered if the control scheme was realistic enough to favor those who excel in these sports in the real world to do the same on the Wii. Sadly, we're all gamers and not a one of us can protest to be great at golf out in the real world. As such, we decided to document our trials in a couple of games to see if we could get the hang of the game, with the future goal being dominating anyone we come across.

Can we step up and own the links right away? Is the game more realistic and challenging than its presentation would have you believe? Read on and find out!



First game: 3 rounds set to beginner difficulty

  • Hole 1: Par 4

I get a Double Bogey. Driving leaves enough room for error so that I may stay on the fairway, but putting steels the hubcaps and wheels on my motorcar of destiny.

  • Hole 2: Par 3

I get to the green in two due to a nasty slice into the rough and Bogey the hole.

  • Hole 3: Par 5

I get to the green in five thanks to a vicious hook into the rough, which is covered in trees. Hacking out of there, I get to the green and putt it in on two.


Final score:

17 (+5)



Final skill level:

51

Second game: 3 rounds set to intermediate difficulty

  • Hole 1: Par 4

I get to the green in three and take another three to putt it in. I tried to trick the game here by flicking the Wiimote forward to chip without backswing. Lesson learned Wii Sports, lesson learned ...

  • Hole 2: Par 5

I am on the green in 8 thanks to a water hazard and horrible use of power. I end up leaving the green with +5.

  • Hole 3: Par 4

My first par! I get on the green in two and two-putt my way to par.


Final score: 20 (+8)



Final skill level:

102

Third game: 9 holes
It's right about now where my confidence is fairly high and I feel like I'm getting how the game works. Fluid, swift motions for driving and slow, methodic movements for putting.

  • Hole 1: Par 4

I get on the green in two and have an incredibly difficult time putting. I end the hole with a Trips Boge.

  • Hole 2: Par 3

Another par! I'm feeling like I wrestled a puma to the ground with my bare hands and established my dominance.

  • Hole 3: Par 5

I get a Double Bogey and curse the heavens for my inability to get the short putt in.

  • Hole 4: Par 3

Another hole, another par!

  • Hole 5: Par 5

Watch out Tiger, you're not the only par king!

  • Hole 6: Par 4

Ouch, my self-esteem. I walk away from the hole, covered in a wet t-shirt made from my tears, as I get another Double Bogey.

  • Hole 7: Par 4

Bam, par!

  • Hole 8: Par 3

Another par!

  • Hole 9: Par 5

Last hole and I end the game on a horrible note with a Triple Bogey.


Final score: 48 (+10)


Final skill level: 293

So what did I learn? Wii Sports: Golf is the toughest sport in the compilation and spending an hour or so playing won't make it great at it.