Gamespot recently conducted a rather extensive Q & A session with resident Mortal Kombat dude Ed Boon, confirming that rumors of an online game mode for Mortal Kombat: Armageddon on the Wii were nothing but that: rumors. Boon discusses just when development on the Wii installment in the franchise began, as well as some of the tweaks the game was subjected to in transitioning over to Nintendo's motion-sensitive system.
Ed goes on to discuss specifics in the motion-sensitive system, saying he "felt there would be no point in doing this game for the Wii if we did not support the Wii-mote for all modes and features. We didn't want to just support it, though--we wanted to utilize it and customize the gameplay experience. When you play it, you will notice that every single super move in the game is controlled by a Wii gesture system; also, the fatality systems will use the gesture system. For example, to do a move like throw Scorpion's spear, you will swing the Wii-mote away from your enemy and then bring it back toward your enemy, as if you are throwing the spear yourself toward the enemy, in an "away-toward" motion." Sounds good to us, bring on the Kombat!