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The who, what, when and how of XNA


Michael Klucher, XNA project manager, was interviewed by the adults over at Adult Gaming Enthusiasts to learn more about Microsoft's XNA ambitions. In the interview, Michael talks about why they wanted to create XNA Studio Express and how they are confident in what will come from the program. On a side note, it's interesting to know that XNA SE took roughly a year to complete from idea to implementation. Anyway, Mr. Klucher also mentions that in the future we'll be seeing more and more games come from XNA SE and the possibility of "mom and pop" developers coming forth. It's an interesting interview if you are at all interested in XNA development or where it is headed. We're optimistic in the Xbox 360 community's creativity and coding skills to create the next Geometry Wars or Assault Hero ... but we still worry about the ::shiver:: Microsoft certification process. Oh the pain!