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The truth behind David Jaffe's HL

David Jaffe wanted to make gamers cry with his PSP game Heartland. Well when the game was cancelled he accomplished that goal as many gamers faced incredible disappointment at its loss. Just as that wound was starting to heal, 1UP re-opens the wound and pours salt in it by getting details on the game. Of course, no matter how much it hurts, the curiousity factor makes it so we can't ignore the info

David Jaffe cleared the air by saying "Heartland was the story of China invading America. It was a first-person-shooter where you played a soldier debating whether to stay and fight for America or go AWOL to meet up with your family. We were trying to put in a lot of gameplay that would evoke emotion. You had sequences where you'd go into homes and your commanding officer would tell you to shoot innocent Chinese-Americans. It was very dark and was meant to cause players to consider what it's like to live in America and be an American today."

Sounds like it could be a deeply meaningful game, so why did Jaffe step away from the project? "Hearing myself talk about it now makes me a bit sad (that we didn't finish it). But I wasn't incentivized to make it, in a way I could go to my family and say 'You're not going to see me for 90% of the time, but there's a pot of gold at the end of the rainbow.' There isn't a pot of gold at the end of the rainbow, at least the current way the industry is set up."

Maybe Cory Barlog can continue this project too?.