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The Wall screenwriter interview over at PSU



The guys over at PSU have an exclusive interview with Vladimir Mamontov, screenwriter for Burut's upcoming game The Wall. If you haven't heard of it before, The Wall is a post-apocalyptic FPS being developed in Russia using the GameBryo engine (of Oblivion fame).


The interview contains some interesting details regarding the game, despite most of the latter questions being answered with, essentially, 'no comment'. There's no word on details like the final resolution of the game, disc space requirements or release date. Apparently it's too early to say, despite being in production for almost a year. In fact, judging from all the things that are still in consideration for the game we wouldn't expect to see a release before the end of 2008.

Interesting points which are discussed include Sixaxis support, weapon customisation and an intriguing story outline. The environment screens are fairly pretty, too. This game looks like it could potentially be something quite special. A second chance in case Bethesda end up ruining Fallout 3, perhaps? Nah. That'll never happen.

Read the full interview over at PSU and let us know what you think of the game. Had you even heard of it before? We hadn't.

[Thanks Justin!]