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Guerilla Games interrogated on all things Killzone 2

Perhaps we exaggerate a little when we say "all things", but Guerilla Games did give a lot of answers to many of the questions we like thinking about regarding Killzone 2. We'll list out what was discovered below.

  • The politically correct term for the release date right now is "2008".

  • While the demo is pretty awesome, it's just one level. Incomplete, at that, with no streaming technology implemented yet.

  • There will be an online beta at some point (no time soon, we're sure) but there will also be links to the official Killzone website and integration into Home to keep us busy until that time comes.

  • After the infamous 2005 trailer, GG was pretty unsure of if they could actually pull off those graphics, but the recent amount of press for the true game has bolstered their belief that they have, in fact, come quite close to that original trailer and are very proud of that. We are too!

  • No word yet on user-generated content.

  • They refuse to compare their game to Halo 3 because the two games are just that -- two games. They're different in play style and artistic direction. They feel it's more important to improve on what was lackluster in the first Killzone than try to "beat" some other game.

In addition to all this, Guerilla Games is trying to keep Killzone 2 heads and shoulders above the original in the field of gameplay -- busting out alternate routes, different weapons for different types of gameplay, and an all-around greater scope will prove to keep the game worth playing after that first completion. We don't know when we'll hear from these guys again, so let's just let them get crackin' on the game for a while, okay?