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Widespread problems reported on the Second Life grid

We're getting widespread reports of systems failure in Second Life as of a short minutes ago [approximately 12:20AM SLT (US Pacific)]. Since then, distressed messages are becoming increasingly widespread.

Teleports not working, inventory and asset problems, high-levels of packet-loss, presence issues (affecting group IMs and the friends-list); all among the usual suspects for a central services or network failure. Reports began to trickle in sporadically, but there has been a flood of them since 12:50AM SLT - at which time Linden Lab statistical data feeds suddenly went dark.

Related to the rolling restart late yesterday? Quite possibly. The last Friday afternoon update Second Life had led to a weekend of disasters. There has been no word from Linden Lab at this time.

[Update: 1:05AM - Linden Lab's statistical feeds came back to life after 15 minutes of silence. This may be a sign that the problems are easing]