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DS Daily: Reformulated

We thought we'd do a little thought experiment today. The DS is home to a few games that combine two unrelated genres unexpectedly, to varying results: the (nominally) rhythm-based brawler Draglade, and the puzzle RPG Puzzle Quest, to name two.

We'd like you to come up with a design idea for a game combining two divergent genres or styles? How about a real-time strategy game about one-on-one fighting? Or an abstract music-based racing game? No idea is too crazy -- not after Puzzle Quest.