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Simple Block Kuzushi drops the ball


While a couple of the games in the Simple Wii series have been interesting (though we can't comment on their actual quality), it's fairly apparent from screens that Simple Wii Vol. 5 THE Block Kuzushi is basically a miss, due to some questionable design decisions.

The main problem is that the actual playfield is so small. About 20% of the screen is occupied by actual game, with the rest going to gaudy backgrounds and a view of your "Apian" avatar (all the Simple Wii games use the same totally cute avatar creation system). This seems like an odd choice, especially since it forces all the actual blocks and the paddle to be tiny onscreen. In addition, if there is pointer control for the paddle, we would much prefer to have the whole screen at our disposal instead of being restricted to minute movements.

The other issue we can spot from screens is that, for some mysterious reason, the playfield is tilted. Both of these choices seem like they would make the game harder to see and more annoying. On the upside, the game has a level editor. With the awesome-looking THE Shooting Action scoring a 17/40 in Famitsu (and with little chance of localization), we shouldn't continue caring about these games, but we still do. Famitsu reviews don't matter anyway.