The VC Advantage: Bobble heads

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JC Fletcher
January 3rd, 2008
In this article: bubble-bobble, nes, taito, vcadvantage
The VC Advantage: Bobble heads

Now it is the beginning of a fantastic story! This week, one of the iconic classic game experiences made it to the Virtual Console in its NES incarnation. Bub and Bob are synonymous with video games and gamer culture, for two unsurprising reasons: 1) they're really damn cute, and 2) Bubble Bobble is awesome. With that in mind, we thought we'd focus a bit on the cheating options available in the NES version of Bubble Bobble.

Now, Bubble Bobble is best experienced with two players, in which case progress isn't really as important as kickin' back and having a good time bubblin' up some baddies with your dino-pal. There's a whole host of level passwords for your single-player excursions, available where fine passwords are sold at GameFAQs.

More interesting than the plain level passwords, however, are the "special" passwords, that give you options beyond starting at a certain level. DDFFI allows you to access a level select mode for the "normal" Bubble Bobble levels, and HEAGD does the same for the advanced Super Bubble Bobble levels. BACCF starts you off with 99 lives. If you complete Super Bubble Bobble mode, you'll get access to a sound test. Of course, by that time you'll be so freaking tired of the music, you won't want to go into a menu and listen to it again. The music's totally great when you haven't been playing the game for five hours, though.

Should you decide not to employ the 99 lives code, then you and a friend can play cooperatively, or be huge jerks to each other, depending on your temperament. In two-player mode, when you die, you can pause the game and hit the Select button to steal a life from your friend.

[Jamie's awesome shoes found here]
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