The Daily Recap

The Daily Grind: Should crafting be risky?
With a surprising amount of commentary, we opened up the can o' worms on tradeskills in different MMOs. We heard from people across the board on this hot topic. If you like a good lively discussion about how this MMO mechanic should be handled, it's not too late to join in!
Wired chronicles pan-MMO griefing by Goons
Normally we've got nothing but love for our fellow folks at Wired, but this one made us stop and scratch our heads a bit. Join us while we take a closer look at this recent article, and let us know if you agree.
TR mission designer elucidates Fault Lever instance
Curious about some of the things that go into building an instance? We were too, until David Foster sat down and went over some ins and outs involved in building Tabula Rasa's new Fault Lever end-game instance. Interesting reading!
China puts in policy to discourage foreign MMOs
First, China decides to brand Western MMOs as 'spiritual opium' — now they've set up ways to indefinitely stop Western MMO publishers from releasing games there. The question is what will this mean for Western MMO publishers with a goodly portion of players now potentially blocked?
Behind the Curtain: What's in a name?
When many of us started, we were all about the game. As time passed, we started paying attention to the names behind the games. If you're curious about the powers that be, Craig Withers has compiled a list of some of the many notable MMO names you should know.

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