Advertisement

How PvE and Warhammer Online get along

There's a preview/interview over at CVG concerning Warhammer Online. Now, the preview itself is a bit gushing, but then again we can't blame anyone for feeling excited about what EA Mythic is trying to do with WAR. Specifically, what the preview covers is how EA Mythic plans to coerce players who are typically PvE-only into giving PvP and even RvR (or Realm vs Realm, Mythic's own brand of PvP) a chance.

It all really comes down to quests, but Public Quests (PQs) specifically and how they function. While leveling along in any given zone, there are several public quests that are related to regular quests in the surrounding area. The concept is to create plenty of social ties over the course of a player's 40 levels which will end up with players forming more groups and even more guilds. Those groups and guilds will be able to affect the RvR landscape more than anything else and thus you have your endgame experience. It's a pretty simple sounding concept, but we're fairly certain that it's a lot more complicated than it looks -- or hopefully than it feels when we all get to finally play Warhammer Online.

[via MMOWatch]