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Turok devs blame delay on PS3 version


The new Turok title was originally scheduled for release in November of last year, but only came out this past week. The reason for the four-month delay? According to developer Propaganda Games, it's the PS3's fault.

Josh Holmes, VP and studio manager at Propaganda, tells Canada.com that lead development of Turok took place on the Xbox 360, due to the console's easy compatibility with the Unreal Engine 3. Though the Xbox 360 version was finished on schedule, the PS3 version took a bit more finagling to get it "up to the standard of the 360 version."

X3F points out that Propaganda's difficulties stem somewhat from the sub-par PS3 port of Unreal Engine 3, which also led to Silicon Knights' lawsuit against Epic.

[Via X3F]