GDC08: Six things to take from Game Developers Rant: The Little Prince

Ross Miller
R. Miller|02.23.08

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GDC08: Six things to take from Game Developers Rant: The Little Prince
5. "We don't need more three little pigs games, we need something like The Little Prince. Makes you try to think about your life"

Jenova Chen (flOw) took the stage next, explaining that he can't just rant as a designer but also as a gamer, one who has been playing less as the years go by and is losing interest in trying the games. Fifteen years ago, he said, he was excited to playing racing games or kill Nazis (e.g. Wolfenstein 3D). Nowadays, though, there's not much interest and what he learns now is not much more than he does from a set of wooden blocks.

"We never say its too old to read books or watch movies or play sports. so whats the difference with games?" Chen notes that books are considered intellectual, movies emotional and sports social. "As grown up gamers, I don't want to see them abandoned because I'm too old." He specifies that there's not much more mature content "for people like us who still want to play games." He notes that he doesn't mean "mature" games like DOAX2 and Manhunt 2. ("We all know who cares about that," he quips, flashing a picture of hyperactive teen gamers.)

Given the average age of gamers is 33, Chen said he wants games more emotional, social and intellectual. Focusing on intellectual, Chen said, "We don't need more three little pigs games, we need something like The Little Prince. Makes you try to think about your life"

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