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Alphas glean some TR patch 1.7 details


If ever we wondered whether the Tabula Rasa dev team employed a staggered development schedule (and we have), I think we can finally put that question to rest. No sooner do we get our hands on the patch notes for patch 1.6 then we find out that many of the changes for patch 1.7 are already sketched out. The Alphas over at Tabula Rasa Vault recently took a number of community concerns to the developers and published the findings in a Q&A format. Much to our surprise, these include several things that are scheduled to be included in patch 1.7. We're all about aggressive content development schedules, but we're hoping they remember what happened the last time they pushed a patch out the door without letting it simmer in test for long enough.

In any case, some of the fixes coming in patch 1.7 include a fix to Controlled Fission in PvP, some tweaks to the UI to encourage more player interaction, a nerf to some high level abuse of the Medic's Reconstruction ability, and the addition of repair tools (which are now affected by item rarity) to the loot drop tables. One last juicy detail was the development team is currently working on overhauling the ailing crafting system, but the timetable for release is slotted for a nebulous "future patch."