The Daily Recap

AoC beta: a tale of two clients
Frustrated with the Age of Conan open beta's serious performance problems? Worried that the game won't be ready for retail in just a couple of weeks? Don't worry too much; not it is all as it seems. Word on the virtual street is that the open beta client is an old build with issues long since resolved in the closed beta version.
Crusty Old Hero tells it like it was
"Whoosh. There goes another one. Up, up and away. Enjoy your shiny new jet pack while it lasts, kid. Wish I'd had one at level 5, back at the start of City of Heroes." — Join us for a humorous look at the history of City of Heroes, told by our very own Crusty Old Hero!
Rogue Signal: The unwritten communication rules of EVE PvP
Perhaps more than any other MMO, EVE Online's gameplay relies very heavily on communication between players. I have recently returned to World of Warcraft and gotten a character into Outlands. 62 levels after coming back, it still grates on me a bit that very few people utilize voice chat for both PvE and PvP content.
The history of EverQuest's Surefall Glade
EverQuest's long and storied history includes a lot of interesting nooks and crannies. One of the most influential – especially for the nature-worshiping classes of EQ – is the mini-zone of Surefall Glade. The game's official site has a lengthy review of the area, which lies between the Jaggedpine Forest and Qeynos Hills.
Player vs. Everything: Age of Conan closed beta impressions
Everyone and their brother seems to be writing about Age of Conan over the last few days, but hopefully you're hungry for a little more. I've spent the last day and a half trying out different classes and playing through the various starting missions, and I'm ready to serve up some impressions.

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