The Daily Recap
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EVE Evolved: EVE's skill system demystified, part 2 Something that's always bothered me about EVE Online's skill system is how often it's misunderstood by new and potential players. A few common myths and misconceptions surrounding the skill system are responsible for putting a lot of potential players off signing up. |
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Harvard looks to MMOs for online leadership styles While much has been said in recent weeks about raid leaders and whether the job necessitates being a jerk, nobody seems to dispute that the position engenders players with valuable leadership skills. In fact, according to a recent report by the Harvard Business Review, big companies may have a lot to learn from MMOs... |
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Have Clone, Will Travel: Ambulation in the EVE tutorial EVE Online is like no other MMORPG. In this sci-fi virtual world you are your ship, and the ship is you. Indeed, despite the fact that a great amount of time is spent creating a specific look for their avatars, many new players are surprised to see all their efforts being wasted... |
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Funcom addresses Age of Conan beta concerns Age of Conan Product Director Jorgen Tharaldsen spoke with MMORPG.com's Jon Wood, exploring the numerous rumors and issues that have come up surrounding the Open Beta. According to Tharaldsen, the persistent rumor that the Open client is older than the Closed one is not entirely accurate. |
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The Gaming Iconoclast: Taking Sides What about you? Bastion of righteousness or purveyor of deceit? Some folks, to be certain, put a lot of thought into this, balancing role-play, game and class mechanics, racial traits, and a whole constellation of other factors. Some merely find one race or other more interesting or entertaining to look at. |