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Top publishers snubbed Myst DS

Sometimes, we really wish that we could be flies on the walls of game company offices. Maybe we're just huge nerds (actually, that's a fact), but still, we'd love to hear the reasoning behind some of the business decisions made -- just because we're curious when it comes to those types of things.

Every so often, though, we get a little insight into the industry. Most recently, MTV Multiplayer learned some things about Myst DS from it's license owner, Manny Granillo, regarding why the game was turned down by many of the "top publishers." Granillo doesn't mention which companies refused to publish the title for Nintendo's handheld, but he divulged the reasons they gave.

Gallery: Myst


Even though Myst is a very popular "brand" amongst gamers, if you will, the publishers were worried about a modern-day port. Mostly, they feared that the software would be too dated -- specifically, we guess, in terms of its looks. Yet, the game was eventually picked up for North American distribution by Empire Interactive.

While we still haven't tried out this game in the States (it comes out next week), Myst DS hasn't been well-received by critics in Europe. We don't know what that means in terms of sales, but even so, we think the "salesmen" in charge of these publishing companies might have made the right choice in denying the game.

Nevertheless, you can also expect a PSP version of Myst to show up sometime in the future, and if people buy these handheld versions, a port of the sequel Riven is also being considered.