The Daily Recap

Ask Massively: The Alpha and the...um... Beta? of MMORPGs
Here at Ask Massively, I tend to lean towards old school ways of thinking. I remember the days when hype for an upcoming release consisted of a snazzy video trailer and ads on just about every gaming site known to mankind.
Warhammer's latest Grab Bag focuses on guilds
The latest edition of the Warhammer Online Grab Bag addresses a bevy of guild-related questions. The Living Guild video rolled out with the April newsletter addresses some of the issues answered by the article, but the text goes into far more detail than the video did.
MMO MMOnkey: MMOs as conditioned learning engines (Part 2)
In a previous column we looked at some of the many ways that game designers use positive reinforcement and reward in MMOs. Positive reinforcement occurs whenever an action is accompanied by or results in something pleasant or enjoyable.
Two WoW gold farmers arrested in China
Unfair revenue distribution is a concern in many economies. In China's, however, it is a crime. Two gold-farmers, Li and Zhang, were arrested by Chengdu's Shuangliu county authorities after Li ratted on his partner Zhang.
Has the MMO industry been irresponsible with children?
Frustration and disappointment was squarely behind the creation of the kid-friendly online space Club Penguin. Co-founder and general manager Lane Merrifield was sick and tired of the MMO industry's "cynicism" when it came to children.

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