Age of Conan newsletter #16 covers the basics

The latest edition of the regular Age of Conan newsletter delves into the fundamentals of the game. Erling Ellingsen has offered up a pair of weatherman-style videos, talking prospective players through the title's realtime combat system and PvP combat (a video we discussed last month). Now that we're closing in on launch, the Funcom folks are uncovering and going deeper on higher-end systems. The official site has up a post on constructing a guild city, the game's constructible element. Those constructions, player-made buildings, are the topic of another piece explaining more of the high-end guild game. Another article gives some background on the Poitain area of Aquilonia, a fertile land of tall grasses and hardwood forests.

The newsletter also features a developer profile of gameplay designer Per Storløkken, a preview of the Age of Conan comic book (featuring the Stygian chargers pictured above), a fan-created comic, and screenshots of the aforementioned Potain area. Great reading material for a (hopefully) lazy weekend.

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