AMD achieves Open GL ES 2.0 compliance, brings Xbox 360 graphics to mobile platform
Joshua Fruhlinger|@fruhlinger|June 11, 2008 7:41 PM
A few months ago, AMD promised Xbox 360 graphics on handhelds, and as of today it's delivered on the concept. AMD announced it has achieved Open GL ES 2.0 mobile graphics technology compliance with hardware that cranks out the same AMD Unified Shader Architecture as the Microsoft gaming console. The new graphics standard will no doubt butt heads with NVIDIA's Tegra platform, which also promises serious mobile graphics. Meanwhile, AMD's comparison of their new certification to the Xbox 360 may just be a way to wow us, but we gotta wonder if this could bring some hope to a mobile Xbox 360, whether Microsoft says they're into it or not. Good times.