Peering Inside: The Second Life year in review (part 7)

Viewers, servers and technology

Second Life wouldn't exist without the technology. The people are the most important single factor, but the technology is the enabler. Linden Lab first announced the open-sourcing of the Second Life viewer and server software in 2005, and while they said that the initiative would take some years, they've been slowly making good on it during that time.

Additionally there have been a number of third-party efforts that are bearing fruit. The last 12 months have seen a surge of development work on viewers, infrastructure technologies and third-party tools and interoperability.

[Read on]: Corporations, Celebrities, non-profits and more

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