The Daily Recap
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Patch report for Age of Conan's July 17th update Yes, it's time again for another edition of undocumented Age of Conan patch notes. We briefly mentioned them in the invisible hotfix edition that took place shortly after the latest Age of Conan patch. |
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The Daily Grind: What MMOG would you kill off? Yesterday we asked what deceased MMOG do you miss the most. Let's flip that question around and make it somewhat evil. It could be before the MMOG ever launched essentially erasing it and making it unknown or sometime after it launched. Any MMOG is fair game. |
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Massively takes on EVE Online's learning curve EVE Online is a complex game. There's no doubt about that. That complexity is a large part of the draw, but that doesn't mean learning about the game has to be a daunting experience. |
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E308: Exploring an improved Inevitable City in Warhammer Online Our discussion of Warhammer Online as seen at last week's E3 event continues, with a look at an improved Inevitable City. During our huge Massively goes to WAR feature spread earlier this year ... |
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Succubi get perky in Age of Conan Rejoice, O ye demonologists. No matter what else might be wrong with Age of Conan, a grievance that has been endured since Beta is now no longer to plague you. |