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WAR's phase two experience enhancements


Man, these guys just keep on rollin' with these updates. After the first phase of Mythic's "experience enhancements" players in their 3 and 4 found themselves with an overall improved experience gain in those zones. Now Mythic has taken the next step in phase two by allowing players to receive not only renown, but experience from capturing a keep -- assuming they're the proper,(non-bolstered) level. The Warhammer Online Herald lays out the tier requirements as such, "In Tier 2, players will begin to earn this bonus when they reach rank 15. In Tier 3, the minimum rank required is 25, and in Tier 4 it is 35. Players will notice a diminishing return from keep captures if their level approaches the top of that tier." All in all, it seems like Mythic has put some serious thought into this decision.

We're happy to see them giving players more reason to participate in open world RvR earlier in the game. Scenarios are fun and all, but there's definitely something to be said about some good old keep capturing.