The week in Massively features

The Anatomy of WoW: Seven games that inspired Blizzard
Millions of people are playing World of Warcraft: Wrath of the Lich King today, so we decided this would be the perfect time to dive into WoW's mechanics and see what other games inspired Blizzard when it was creating this monumental phenomenon.
Lord of the Rings Online player's guide to World of Warcraft
World of Warcraft's second expansion, Wrath of the Lich King, has released yesterday. Lord of the Rings Online's first expansion, Mines of Moria, is releasing this Tuesday. They both promise to be revolutionary expansions, and the fact that their launch dates are within a week of each other most likely means that you won't be playing both. Well, we're here to help bridge that gap a bit.
Know Your LotRO Lore: The story of Gandalf
In this inaugural edition of Know Your LotRO Lore, we thought we'd kick it off with one of the most lore-tastic characters of all time: Gandalf. If you don't know Gandalf, you don't know Lord of the Rings. He's been an iconic figure throughout Tolkien's books, Jackson's movies, countless songs, works of art and prose.
Massively catches up with the new Age of Conan director
Join us as we reflect on this initiative, discuss issues that the Funcom staff see as most important to the Age of Conan playerbase, and walk through features associated with the most recent expansive patch. Read on for the full details and insight into this unique MMO.
A look at World of Warcraft's unique characteristics
After four years of being pretty much the biggest dog in the yard, does World of Warcraft still bring new ideas to the table? Click below to find out what we think.

The City of Heroes devs explain the new Merit Reward system
We chatted with the gents extensively about the new and improved meta-currency coming to City of Heroes. It's going to make Task Forces and Story Arcs far more rewarding for the average player, and the background behind their design is fascinating. Join us below the cut for discussions about how they chose what rewards to give out, trends along these lines in the indstry, and much more.
Ask Massively: Wrath vs All Comers
I am SO SICK of all of the coverage of Wrath of the Lich King! I demand that someone at Massively write about something that isn't World of Warcraft related this week. Non-WoW players aren't interested in an expansion for a game that they don't even play. Someone throw me a freakin' bone here!
MMOGology: The price to play
October 20th marked the 30th anniversary of the very first Multi-User Dungeon (MUD). For those that don't remember MUDs, these text based multiplayer computer games were the precursors of modern MMOGs. I think it's safe to say that multiplayer computer gaming was the exclusive domain of hardcore gamers and geeks back then.
Massively interviews E-ON editor Zapatero
EVE Online is a deep and complex game, and even those who've played EVE for years find there are still facets of gameplay they've never mastered. This is compounded by the game's unique nature as a massive galaxy primed for exploration and domination by its players, whose actions and machinations affect one another in a single setting that's never quite the same from one day to the next.
The Digital Continuum: Social failings of all MMOs
With all the changes and additions in MMORPGs over the years, you'd think there would've been more improvements to how people interact with one another. It's strange to look at arguably the cornerstone of this genre and see the least advancements in relation to other features, but that's seemingly the case.
Massively interviews Clear Skies creator Ian Chisholm
One of the most significant works of machinima created in recent years is Clear Skies, an unconventional amalgam of the gritty, far future setting of EVE Online tempered with a more human touch, imbued with life through clever writing and exacting manipulation of Half-Life 2 character models.
Behind the Curtain: More apocalypse please
So let's be clear here – I loves me some zombies. A childhood brush with Ray Harryhausen means that I still get chills when I think abut armoured skeletons eviscerating hapless Argonauts. Later encounters, first with ridiculously over-wrought Victorian Gothic Horror literature, and later with the genius of one Mr. Romero sealed my fate.
A chat with Benjamin Linden: LL and Big Spaceship collaborate on user-experience
We had the opportunity to steal a bit of time with Benjamin Linden (otherwise known as Ben Glenn) who is a Director on Linden Lab's User Experience team and talk to him about Big Spaceship's involvement. Ben is primarily responsible for the user interface design of the Second Life viewer. Along the way we learned a lot about the Lab's reasoning behind this project, the goals they were shooting towards, and how they intended to achieve them.
Massively's EVE Online PvP masterclass
Over the last few weeks the EVE Evolved column has gone through a series of informational articles, exploring the world of PvP in EVE Online. As shown in our introductions to all forms of combat in New Eden, explaining fleet combat, piracy, and even corporate espionage, PvP in EVE is one of the most visceral experiences you can have in an MMO environment.
Anti-Aliased: Mourning Frostmourne
The word on everyone's lips this month is "Arthas" as we're approaching the release of the Wrath of the Lich King, the second expansion pack for World of Warcraft. Ok, so now that the boring introductory sentence is out of the way, let's talk about what is on everyone's minds — Frostmourne.
Outlaws of EVE Online: Miz Cenuij
Deception is their greatest weapon, and paired with the endless opportunities for social engineering in EVE, that weapon can be put to devastating use. Among all of the conmen and scam artists in New Eden, there's one name that conjures up more rage and misery than most others: Miz Cenuij.
Ask Massively: Isn't it ironic?
What's with all of the server fiascos in Blizzard-Land? The so-called "greatest MMO of all time" has apparently become beset by baffling bugs. (I know how you love that alliteration.) How come this hasn't been covered in nauseating detail?
The Digital Continuum: Fantasy's upcoming vacation
While the sun is setting on the age of fantasy, a new dawn appears to be rising elsewhere. With it comes a tidal wave of new genres into the industry, some new and others a bit more familiar. Don't believe or agree with me? Keep reading and maybe you'll change your mind.
World of Warcraft A special message from "The Ask Massively Guy"
I don't normally write much outside of the scope of my weekly column, but I wanted to share an experience I had during the Wrath of the Lich King launch that I think sums up the MMORPG experience for a lot of us.

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