new publisher in tow, and new 10-hour campaign out in the open, Starbreeze's more-make-than-remake Chronicles of Riddick: Assault on Dark Athena is barreling towards that early 2009 release with a few more tricks up its sleeve ... well, Riddick rocks a tank-top, but you get the idea. CVG has details about the game's multiplayer modes – yup, they're adding in multiplayer, where the original 2004 release had none. Now, we're with you: not every FPS needs a multiplayer mode – more often than not, they seem like back-of-the-box bullet-point more than integral component – but let's give Dark Athena a chance, shall we?
In addition to standard-issue 12-player deathmatch and CTF modes, Dark Athena boasts an interesting "Butcher Bay Riot" gametype featuring three teams of four players each, ranging from guards to mercenaries to prisoners, each trying to make their way to a "central power cell." More interesting than that: a "Pitch Black" gametype featuring a (get this!) pitch black arena full of grunts armed with little more than a flashlight and a gun, each looking for he-can-totally-see-in-the-dark Riddick. Kill Riddick and you're Riddick next round. Rinse, repeat. With 20 maps "planned" for the final product, it sounds like Dark Athena's multiplayer may be more than an afterthought – but we'll let you know as soon as we see it.