The Daily Grind: How much would you pay for triple experience?
All this microtransaction talk has got us wondering, how much — if at all — would you pay for increased experience gain for kills and quests? In World of Warcraft, it pretty much cost you about 20 bucks so long as you have a friend. This is of course not including the cost of moving your newly power-leveled character from your new account to an old one, so as to avoid paying two monthly fees.
But what if Blizzard just let you pay for the ability to have triple experience for a set amount of time, or would you rather pay once for permanent experience boost from level 1-60? What rules would have to be in place for you to consider such a purchase?
It seems an innocent enough question, but a lot of people get fired up over the classic argument of time versus money. Those with the time prefer the devaluation of money, but if time is money ... then, er, they've got a lot of money already. Wait, we just confused ourselves there. Excuse us while we go untangle our brains.