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Born for Wii: Blade Runner

It's always dark in the city. Always raining. The light from a thousand neon signs is refracted and scattered by the smog that hangs in the air, ominous and ever-present. Spinners pass by quietly overhead while those too poor to own a car travel by foot, hurrying with umbrellas clutched tightly and collars upturned against the cold and rain. A handful aren't even real -- fake, synthetic, the creations of man in his own image, now considered a threat and forbidden to walk the streets of L.A. For them, the chase is a fight for survival. They have no right to life. For you, it's just another day on the job. Retiring replicants is your business. You're a blade runner.

More than 25 years after its release, Ridley Scott's Blade Runner still stands as one of the best science fiction movies of all time. It's a haunting dystopian noir, a gripping mystery, and a special effects marvel. In a fitting tribute to the film, Westwood Studios revisited L.A. circa 2019 in their 1997 adventure game, simply titled Blade Runner. The events of the game play out in parallel to the story of Rick Deckard, as rookie blade Ray McCoy hunts down his own set of dangerous replicants. Westwood's point-and-click adventure was an ambitious project for 1997, but it succeeds on all fronts: it's consistently atmospheric, delivers a solid and well-acted script, and alters the traditional gameplay enough to be a fresh take on the genre.



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Every week, Born for Wii digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, BattleTanx: Global Assault, and for more great titles that deserve your attention, take a look at Virtually Overlooked.