Houser: Freedom of expression 'easier' in games

Jem Alexander
J. Alexander|01.29.09

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Houser: Freedom of expression 'easier' in games
Rockstar Games' vice-president of creativity, Dan Houser, was recently interviewed by The Telegraph, a UK newspaper. Houser commented on the state of video games as a respected form of expression, comparing the industry to books and movies. "I think the medium is still very young. It's not a baby, but it's still probably an infant. So everything is growing and evolving as we go along and we're still figuring out how to do stuff." When asked whether he thinks it'll be long before game writers are treated with the same respect as movie or TV writers, however, he responded with, "I hope it's long.

"Movies and TV and books have become so structured in the way they have to approach things. Not working in that environment gives us enormous freedom. I'd rather keep the freedom and not have the respect." While the narrative freedom for games may be massive, the number of people willing to take advantage of that is sadly small. Video game writing is getting better, thanks to dedicated in-house and freelance writers in the industry, but these are still relatively few and far between.

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