An in-depth look at the dual class system in Runes of Magic

One of the trademark features of free-to-play Runes of Magic is the dual class system. There are six primary classes in RoM, including the warrior, rogue, priest, mage, knight, and ranger. Once you reach level 10 you can choose a secondary class option, which means there are up to 30 possible class combinations. For a full description of how the system works, visit the RoM website.

Obviously a system like this leaves you wondering what primary and secondary classes work best together. Well fear not, MMORPG.com just did a bunch of dual-speccing on your behalf and wrote a guide on which combinations work and which don't work. The guide is a two-parter, and this week's takes a look at the priest, mage, and knight as secondaries. According to the article, each primary class will benefit from a priest secondary, which makes perfect sense. Mage secondaries are suggested for priests and scouts, but not so much for knights due to issues with aggro, mana management, and gear stats. Apparently rogue-knights are amazing too.

Next week they will discuss the remaining three secondary class options. You can experiment for yourself in the RoM open beta currently underway. The game is set to officially launch March 19.

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