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Marvel vs. Capcom 2's graphical options compared

The good news: Marvel vs. Capcom 2 is coming to XBLA and PSN! Yay! The bad news (which may also be good news, depending on your feelings about Udon's redrawn Super Street Fighter II sprites): it won't be a full HD Remix, but will instead rely on graphical filters for the characters. The good news about the bad news: those filters are optional.

Producer Rey Jimenez showed off the three sprite filtering options in a Capcom Unity blog post: classic (no filtering), smooth ("based off of 2X Bilinear filtering, but with some tweaks") and crisp ("based of off 3X Bilinear filtering, but it was also tweaked heavily") You can see the first screens of the game in our gallery (or in 1080p on Capcom Unity).

Jimenez also introduced two expert MvC2 players, Magnetro and MikeZ, who thoroughly tested the game to find bugs that most of us wouldn't notice -- including bugs that were present in the PS2 and Xbox releases of the game.
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