- Hunger for Blood will increase damage by 10% instead of 15%. Assassination rogues needed damage, but they got too much, and this will bring them back. Sorry rogues -- the tooltip, we're also told, might not change right away.
- Scourge Strike will crit only once, not on the shadow portion of the damage. "This change just proved to be too bursty in PvP and provide too much sustained damage in raids." He also gives lots more explanation of the change on the forums -- this one will be discussed quite a bit.
- Rolling Corruptions will no longer use the initial haste value indefinitely. More of a bugfix than a change, says GC -- the haste value should drop out to normal after a few ticks of the spell.
Hotfixes incoming for some DPS and tanks, not hunters or priests

M. Schramm|12.11.09
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December 11, 2009 10:00 PM
In this article: ammo, buff, bugs, corruption, engineering, ghostcrawler, hotfix, hotfixes, hunger-for-blood, hunters, nerf, patch-3.3, patch-3.3-changes, patch-3.3-wow, scourge-strike, shadow-priests, shadow-word-pain, tank, world-of-warcraft-patch-3.3, wow-3.3-changes, wow-new-patch, wow-patch, wow-patch-3.3, wow-patch-news

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