Zombie Cow's Dan Marshall has always walked in two worlds, writing editorials and reviews for PCZone as he programmed his first game, Gibbage. As he (and partner Ben Ward) went on to create adventure games like Ben There, Dan That, he found the experience extremely helpful. So helpful, he told Gamasutra, that he thinks every journalist should have the same experience.
"As a developer I think you're slightly more understanding of the process involved, but as a gamer you know whether or not you're having a good time," Marshall said. "I think all games journos should be forced to make a game somehow, see how they get on. It gives you a more rounded perspective."
Luckily, we've got Marshall's request covered.