Seen@GDC: The spherical future of video game interactivity

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Seen@GDC: The spherical future of video game interactivity
We don't just go to GDC in search of hot scoops. We're also constantly scanning our periphery for the next big movement in video game technology. This year, it came in the form of the VirtuSphere – a device we've heard about since 2006 but haven't seen in person until today. No, it's not a magical orb which infuses its user with moral excellence; it's a virtual reality peripheral controlled by its enveloped user's strut.

The technology was demoed on the show floor at GDC with a rudimentary first-person shooter. The player wears a visor (which changes the camera's view as the player looks around in real time) and holds a light gun peripheral. They can walk around the rolling sphere, which moves the player's in-game avatar around the level. Sounds too awesome to be true, doesn't it? Hey, we'd never lie to you. Check out a video demonstration of the device after the jump.

What? Did we try it out? No, unfortunately, we've got a thing about dizzy-puking in public.
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