Metareview: StarCraft 2: Wings of Liberty
Okay, so we called StarCraft 2: Wings of Liberty "timeless" in our review. Considering 12 years, 3 months, 28 days passed since the first game's release, those 108,048 hours were probably felt by some folks ... certainly not us, though, not at all -- we weren't even aware that 6,482,880 minutes had passed. Did other outlets think the 4,502 day wait was also worth it? Did they even feel every one of those agonizing 388,972,800 seconds?!
VideoGamer (100/100): "StarCraft II can be daunting, distressing and demanding but it's one of the richest and most expertly produced video games of recent years. StarCraft II is a shot in the arm for the RTS genre, filling a void that's been left dormant for far too long - about 12 years, actually. StarCraft is dead. Long live StarCraft."
GiantBomb (5/5): "StarCraft II expertly walks the line between remaining faithful to its design legacy and evolving everything about itself that can evolve without fundamentally changing what the game is. ... There's a good reason the original StarCraft persisted for over a decade, and its sequel is fully equipped to pick up the torch and carry on for at least as long. "
GameTrailers (95/100): "If judged solely on its failure to resolve its story, Wings of Liberty could have been a disappointment. But with a production so carefully thought out, masterfully designed, and flawlessly executed, it's impossible to come away from the game with a negative impression. Starcraft II is the sequel that we've been waiting for."
CVG (93/100): "Minor niggles such as a slightly dated look and a smaller scale than we've seen elsewhere are the price of such smooth-running gameplay - and the micromanagement that allows room for interpretation and playing style is a treat. Ultimately, it's a price worth paying. As one of the most anticipated games of all time, Blizzard had a great deal on its shoulders with this. We're pleased to say it doesn't disappoint."
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