GDCO 2010: Heatwave talks Gods and Heroes

Jef Reahard
J. Reahard|10.13.10

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GDCO 2010: Heatwave talks Gods and Heroes

MMOCrunch has checked in with an interesting bit of news from GDCO. The off-again on-again saga of the Gods and Heroes IP was the subject of a bit of show-and-tell at the recently concluded convention, courtesy of Heatwave Interactive. Development on the classical mythology MMO stagnated following the demise of project originator Perpetual Entertainment in early 2008 before Heatwave resuscitated the game.

Heatwave confirmed that players will still take on the role of a demi-god, pledging their loyalty to the Roman deity of their choice and following a class-based progression paradigm that includes control over various types of pets known as minions. While Perpetual had initially planned on each player's being able to control up to 24 minions, Heatwave hinted at the fact that the team has scaled this number down considerably to a more manageable four minions per player.

Read all about the resurrection of Gods and Heroes over at MMOCrunch, and keep your eyes on Massively for more news about the title as it happens.
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