WoW Rookie: Cataclysm dwarf starting area
Note: This introduction was performed on a dwarf shaman. Some details may be a little different if you play another class.
When you begin a brand new dwarf, you see a rugged-looking dwarf opening a can of buckshot all over some Rockjaw Invaders. As soon as you talk to him, he congratulates you on being a stout, tough example of dwarven kind. Joren Ironstock tells you that he needs your help to Hold the Line! An earthquake in Coldridge Valley has riled up the troggs and they're attacking the dwarves. Kill six of the Rockjaw Invaders.
Once you've accomplished that, it will be your task to visit the trogg leaders and Give 'em What-For. The Rockjaw Goons down in the valley are the closest thing the troggs have to leaders, so you need to go kill three. Doesn't take long. While you're doing that, though, Sten Stoutarm wants you to also provide Aid for the Wounded. You do this by right-clicking the bandage provided by the quest. It's not immediately obvious that this is the technique, since the bandage in your backpack doesn't explicitly say so.
Once you've healed up some dwarves and killed the goons, Joren will send you inside the hold to talk to his wife, Jona Ironstock. Jona is a woman of integrity and priorities. When you talk to her, she lets you know in no uncertain terms that "First Things First: We're Gonna Need Some Beer." You should grab the nearby quest to pick up some Dwarven Artifacts at the same time, so that you can minimize the amount of running around you must do. To complete these quests, follow the road west out of Anvilmar; two of the large beer casks are fairly obvious from the road, and the artifacts are buried in sparkling snow piles along the way. The third beer cask (for Gnomenbrau) is actually on the east of Anvilmar, next to the graveyard.
When you turn in these quests, Jona will acknowledge that maybe you should go out and get All the Other Stuff. You know, like food. At the same time, Grundel will want you to Make Hay While the Sun Shines by grabbing up trogg artifacts in the southwest. To complete these quests, go back out the front door of Anvilmar and meander along the road. Kill boars and wolves whenever they appear while you move to grab the trogg artifacts. Even though Grundel implies that you might find the trogg artifacts sticking out of the ground, you'll have to kill the little troggs to get them. It doesn't take long -- the troggs actually throw the artifacts at you as an attack! When you return the quests, Jona tells you that "Whitebeard Needs Ye!"
You can find Grelin Whitebeard in the far southwest of Coldridge Valley, hanging out in a little tent area. The work he needs you for is fairly straightforward. You're going to help Whitebeard handle The Troll Menace. At the same time, Apprentice Soren wants you to go Trolling for Information. Felix Whindlebolt also needs you to help him find stuff he left in the troll camps, which is a pretty classic Refugee's Quandary. Here's how you do all three quests at the same time.
Go exactly west from Whitebeard's camp. This is the first camp to plunder. Go inside the tent first to listen to the soothsayer. On your way out of the tent, kill everything. Felix's Box is right outside the tent door. Once you've killed a few troll whelps and picked up Felix's Box, you're done here. Move southeast around the edge of the valley basin. The next troll camp is more or less due south and slightly east of the first one. Once again, go inside the tent to hear the soothsayer, step outside the tent to grab Felix's Chest. And then kill everything in reach. From the second camp, go due east to pick up Felix's Bucket of Bolts and listen to the last soothsayer. If you still need to kill more whelps, do so now. Otherwise, return to Whitebeard's camp.
With all the information now on file, Whitebeard sends you back into troll country to handle Ice and Fire. Grik'nir the Cold is hiding out in the troll cave to the southeast of Whitebeard's camp. Go into the cave, kill Grik'nir, 10 of his cronies, and the fire elemental. Since all the mobs are neutral in the cave, they won't attack unless you attack first. That makes this quest relatively safe and easy, although it can take a while due to running through the labyrinthine cave. Once you've defeated Grik'nir, the elemental, and the cronies, return to Whitebeard.
Whitebeard is understandably concerned by the presence of a fire elemental. He entreats you to take A Trip to Ironforge and report to Hands Springsprocket. Unfortunately, just as you're about to go through a cave to get to Ironforge, the whole thing crumbles. That's OK -- Hands has a plan and sends you back to Anvilmar to Follow that Gyro-Copter! Run back down the road to Milo Geartwinge. He's going to fly you to Kharanos, but you need to Pack Your Bags first. All of the items for this quest are sitting inside Anvilmar; just pick them up as you normally would. On your way out of Anvilmar, though, Jona reminds you to Don't Forget About Us.
When you turn in the quest to Milo, you're placed on a gyro-copter and flown to Kharanos. Along the way, Milo will use the radio to fill you in on the most recent trouble to Azeroth.
Visit the WoW Rookie Guide for links to everything you need to get started as a new player, from how to control your character and camera angles when you're just starting out, to pulling together enough cash for mid-level expenses such as mounts and dual specialization, to what to do when you finally hit level 80.