explained to Develop that EA is "very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you're out." He added, "I think that model is finished."
This philosophy is reflected in the multiplayer-equipped Dead Space 2, which still looks great, but ... it's still kind of a bummer, isn't it? Like, that EA-published, big-budget adventure game about tax auditors we've always dreamed about? It feels like we missed our window on that one.
EA's Gibeau: Single-player game model is 'finished,' online is the future
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.