Today is the day that Eskil Steenberg launches his indie procedurally-generated art-house MMO, Love. As if the idea of one man creating his very own MMO weren't ambitious enough, Steenberg also created a comprehensive set of tools to build the entire game from scratch. If you're curious for more information on this beautifully unique MMO, we've gathered up some highlights from our coverage of Love here for you to check out. Perhaps we'll see you in game!
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Anti-Aliased: What is Love? So what is love? That's certainly the metaphysical question of the ages, isn't it? ... That's why we're going to spend this week talking about Eskil Steenberg's indie-MMO, Love! |
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A first look at the Love alpha The graphical style floats somewhere between impressionist and Abstract, with only the suggestions of people and things. Gone are the "customize your character heavily" moments of an MMO. You simply log in and your character is immediately created - an amorphous entity ready to take part in all that Love has to offer. |
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Two new videos bring the Love Since we've heard about Eskil Steenberg's concept for a procedurally generated MMO, we've been craving a close look at Love. Luckily for those of us who have only heard about it through news sources, he's decided to publish a video presentation showing off just what gameplay is like in Love.... |