The Daily Grind: When do you stop paying attention to parts of the game?

Eliot Lefebvre
E. Lefebvre|02.03.11

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The Daily Grind: When do you stop paying attention to parts of the game?
We admit that yeah, there are places where the developers clearly just don't care any more. But it's not like we players are exactly blameless here, either. World of Warcraft players freely admit that they've long since stopped reading the quest text, leading to several cases of players standing around and bashing their metaphorical heads against a wall because they didn't actually read the text before jetting off. It's not necessarily that the quest text is bad (that's another discussion altogether), just that there comes a certain point when 90% of the time it's so irrelevant that you don't need to care.

And if it's not the quest text, it's something else. You turn off the music in City of Heroes to just listen to Pandora instead. You start browsing for known good builds in Champions Online rather than figuring one out. You take a look at what you have to do between campaign missions in Guild Wars so you can stop bothering with sidequests. When have you stopped paying attention to a part of a game, however minor? Have you ever tried to care again, or have you remained apathetic toward that element from then on?

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