I can't give you too much detail because I'm not a coder. But as I understand it they were looking to make APB the entry level to this whole series of games. So like you'd go into the APB district, and the social district would take you to other games and from my world you could take your APB car and drive it into my world and shoot things. They had all these crazy cool ideas that was just very ambitious.But don't get excited just yet. Connole also stated that GamerFirst would not be pursuing that content. However, because APB: Reloaded does not have the extraneous code, the developers can make a smooth, more streamlined game.
All Points Bulletin by Realtime Worlds. RTW's closing down shop ended not just APB as it was but also the future plans for the game as well. According to GamersFirst, which picked up and relaunched the failed title, Realtime Worlds had ambitious plans for the future of the game that ultimately lead to design issues. As GamersFirst Public Relations Manager Darek Connole stated to VideoGamer.com:
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.