Fallen Earth's 2.27 patch introduces factional warfare

Jef Reahard
J. Reahard|12.13.11

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Fallen Earth's 2.27 patch introduces factional warfare
Fallen Earth - New Embry building
GamersFirst has patched its post-apocalyptic sci-fi MMORPG Fallen Earth to version 2.27. There a slew of additions and tweaks, but the biggest is undoubtedly the addition of new faction territory control mechanics. According to the patch notes, alliances are for losers, as Fallen Earth's version of factional warfare is a no-holds barred six-way showdown.

The factional control area is north of Blaine, and it consists of 13 flag-control points. Seven of these points feature keeps that players may capture and maintain, as well as partake of various perks contained within (like the new Death Toll gear). That's not all, but you'll need to head to the official Fallen Earth website to learn more.
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