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'Bourne Ascendancy' was canceled Starbreeze game, corroborates ex-dev


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According to one-time Starbreeze Studios game director Mikael Lindgren, a Jason Bourne game was indeed the studio's reported cancellation a year ago. Posting on his freelance game designer company site, Zoetropa, Lindgren lists "The Bourne Ascendancy (Cancelled)" on his resume, referring to himself as Starbreeze game director for the apparent EA-published project. (On his LinkedIn page, Lindgren dates his most recent stint at Starbreeze from August 2009 through April 2010 -- right about when Starbreeze confirmed the unnamed game cancellation.)

Lindgren's claim of The Bourne Ascendancy cancellation is further evidence that Starbreeze's surviving EA collaboration -- codenamed "Project RedLime" -- is the rumored Syndicate reboot. A series of trademarks and a US Copyright Office document previously linked the two companies to a possible Syndicate game. Last month, Starbreeze licensed Unreal Engine 3 for long-term use, presumably replacing its heralded proprietary game engine -- which powered its Chronicles of Riddick series and The Darkness -- for current and future projects.

Lindgren's resume also reveals a canned Avalanche Studios' game under the working title "Arcadia" that was to be published by THQ. He credits himself as a senior designer for the game and notes his Avalanche tenure as November 2007 – March 2008 on LinkedIn. It's likely that Arcadia was one of two reported publishing contracts lost by Avalanche that led to the studio's significant downsizing in late 2008.

[Pictured: Partial screencap of Mikael Lindgren's "Resume" page on]

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