That Dragon, Cancer is a poetic, emotionally intense story of love in the face of death, blended beautifully into a point-and-click adventure game. It tells a true tale, unfortunately, of developer Ryan Green's family life – his 4-year-old son, Joel, has cancer, and he's currently fighting his eighth tumor. Joel has survived two years of treatments, surpassing doctors' initial estimates, and Green has transformed his pain into a beautiful, introspective game.
That Dragon, Cancer doesn't naturally fit into the standard idea of E3, but it isn't out of place in the PC circle of IndieCade's exhibit space. It tells a traumatic story, but in the end it's a simple, gorgeous game.
Green explains his intent with That Dragon, Cancer, and I take a deep breath and dive into a part of it. That Dragon, Cancer is a living game, in every sense of the word – it's still being written, by real events, every day. See the Green family's efforts and development process on the game's website.
IndieCade is always a refreshing experience at E3, and this year in particular was full of surprises. Check out the other games I highlighted this week right here.
All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.