Microsoft confirms self-publishing for Xbox One

Xbox One supports partialdownload play

Following a report from earlier today, Microsoft has confirmed the Xbox One console will support self-publishing for independent developers. Retail systems will also double as development kits, meaning any Xbox One purchased in a store can be used for game development and testing purposes.

"Our vision is that every person can be a creator. That every Xbox One can be used for development," Xbox corporate VP Marc Whitten told Engadget. "That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at Gamescom in August."

Before this revision, Microsoft's Xbox One policies required developers to be paired with third-party publishers or publishing deals from Microsoft itself, making no exceptions for self-publishing.