Trion: Non-combat features 'provided a needed dose of RPG' in RIFT

Jef Reahard
J. Reahard|11.12.13

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Trion: Non-combat features 'provided a needed dose of RPG' in RIFT
Trion Noncombat features 'provided a needed dose of RPG' in RIFT
RIFT's dimension system is one of the genre's better player housing implementations, and Trion has authored a dev blog designed to give players a peek behind the curtain on its development.

It all started with the enthusiastic player response to the game's wedding features. "People didn't just show up; we saw a genuine spike in subscriptions. It was clear that we'd provided a needed dose of RPG in our MMORPG," the blog explains.

Housing was the next logical step for non-combat content. Click through the links below to read about various development challenges and how Trion solved them.
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