"Virtual reality is a perfect fit for racing games since the game world literally comes rushing towards you from the distance and the increased sense of depth and speed that stereoscopic vision affords you makes this incredibly real and tangible," the developer said.
"Project Morpheus also allows you to see detail you might have otherwise missed... Via our interior cameras not only can you look around the cockpit and see everything from a first-person perspective, but using head-tracking via the PlayStation Camera you can also now move around the cockpit too -- peer closer at some intricate detail or turn around and look out of the back window."
Slightly Mad Studios' previous work includes Need for Speed: Shift and its sequel, Shift 2: Unleashed. The studio announced last year that it was ditching proposed Xbox 360 and PlayStation 3 versions of the game in favor of Xbox One and PlayStation 4 development. Project Cars will hit consoles and PC platforms in November.
[Image: Slightly Mad Studios]