Gamescom 2014 round-up: Xbox, PlayStation, everything
We've still got a few more pieces coming as part of our Gamescom 2014 coverage, but we've wrapped up our week of daily treks to the Koelnmesse convention center. Yes, German readers, what I just wrote there was redundant, but let's just move on. If you missed our coverage, here are the highlights:
Xbox:
- Round-up of the Xbox press conference
- Our quick-take immediately following
- Rise of the Tomb Raider exclusivity
PlayStation:
EA:
- Sims 4 hands-on
- 150 hours of Dragon Age: Inquisition
- BioWare's Shadow Realms announced, plans to maximize community feedback
Five nights of podcasts:
- Day 1: Brenda and John Romero, along with Thomas Was Alone creator Mike Bithell
- Day 2: Microsoft and Sony press conference discussion
- Day 3: Graeme Struthers of Devolver Digital, Aubrey Norris of Deep Silver, and Shams Jorjani of Paradox Interactive
- Day 4: DR Albright of Signal Studios (Toy Soldiers), Sean Velasco of Yacht Club Games (Shovel Knight), and Jordi DePaco and Jorge Plaza of Deconstructeam (Gods Will be Watching)
- Day 5: Humble Bundle's John Graham
...And everything else.
